OpenSceneGraph
3.6.5
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Classes | |
class | osg::BindImageTexture |
Bind texture to an image unit (available only if GL version is 4.2 or greater) The format parameter for the image unit need not exactly match the texture internal format, but if it is set to 0, the texture internal format will be used. More... | |
Namespaces | |
osg | |
Macros | |
#define | _GLImageUnitBinding_H |
author: Julien Valentin 2017 (mp3bu) tche r@hot mail .comMore... | |
#define _GLImageUnitBinding_H |
author: Julien Valentin 2017 (mp3bu) tche r@hot mail .com
![]() | Generated at Sun Feb 16 2020 19:50:43 for the OpenSceneGraph by doxygen 1.8.17. |