OpenSceneGraph  3.6.5
Classes | Namespaces | Macros
BindImageTexture File Reference
#include <osg/Export>
#include <osg/Texture>

Classes

class  osg::BindImageTexture
 Bind texture to an image unit (available only if GL version is 4.2 or greater) The format parameter for the image unit need not exactly match the texture internal format, but if it is set to 0, the texture internal format will be used. More...
 

Namespaces

 osg
 

Macros

#define _GLImageUnitBinding_H
 author: Julien Valentin 2017 (mp3bu.nosp@m.tche.nosp@m.r@hot.nosp@m.mail.nosp@m..com) More...
 

Macro Definition Documentation

◆ _GLImageUnitBinding_H

#define _GLImageUnitBinding_H

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