OpenSceneGraph  3.6.5
Classes | Namespaces | Macros | Typedefs | Functions
Callback File Reference
#include <osg/Object>
#include <osg/UserDataContainer>

Classes

class  osg::Callback
 
class  osg::CallbackObject
 Callback for attaching a script to a Node's via there UserDataContainer for the purpose of overriding class methods within scripts. More...
 
class  osg::NodeCallback
 Deprecated. More...
 
class  osg::StateAttributeCallback
 Deprecated. More...
 
class  osg::UniformCallback
 Deprecated. More...
 
class  osg::DrawableUpdateCallback
 
class  osg::DrawableEventCallback
 
class  osg::DrawableCullCallback
 

Namespaces

 osgGA
 
 osg
 

Macros

#define OSG_CALLBACK   1
 

Typedefs

typedef std::vector< osg::ref_ptr< osg::Object > > osg::Parameters
 

Functions

CallbackObject * osg::getCallbackObject (osg::Object *object, const std::string &name)
 Convenience function for getting the CallbackObject associated with specified name from an Object's UserDataContainer. More...
 
const CallbackObject * osg::getCallbackObject (const osg::Object *object, const std::string &name)
 Convenience function for getting the CallbackObject associated with specified name from an Object's UserDataContainer. More...
 
bool osg::runNamedCallbackObjects (osg::Object *object, const std::string &name, osg::Parameters &inputParameters, osg::Parameters &outputParameters)
 Call run(..) on named CallbackObjects attached to specified Object. More...
 

Macro Definition Documentation

◆ OSG_CALLBACK

#define OSG_CALLBACK   1

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