OpenSceneGraph
3.6.5
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#include <osgParticle/Export>
#include <osgParticle/Particle>
#include <vector>
#include <stack>
#include <algorithm>
#include <string>
#include <osg/Object>
#include <osg/Drawable>
#include <osg/CopyOp>
#include <osg/State>
#include <osg/Vec3>
#include <osg/BoundingBox>
#include <OpenThreads/Mutex>
#include <OpenThreads/ScopedLock>
Classes | |
class | osgParticle::ParticleSystem |
The heart of this class library; its purpose is to hold a set of particles and manage particle creation, update, rendering and destruction. More... | |
struct | osgParticle::ParticleSystem::ArrayData |
Namespaces | |
osgParticle | |
Macros | |
#define | OSGPARTICLE_PARTICLESYSTEM 1 |
#define OSGPARTICLE_PARTICLESYSTEM 1 |
![]() | Generated at Sun Feb 16 2020 19:50:44 for the OpenSceneGraph by doxygen 1.8.17. |